DOWN THE COUNT

You have been working for Count Dawn for seventeen years…

And he still refuses to turn you.

You’re mad. So you’re going mad.

Now during CountCon, your boss’s most important event of the year, you’re hellbent on causing as much chaos as possible.

You’re going to knock down every piece of furniture you see, take down every vampire count who counts, and eventually… you’ll wake up your boss with this ruckus… and down him too!

After that, you can take his magic key and run to your freedom, and hopefully find a more fulfilling form of employment.

Albeit one without the promise of immortality—and titles of nobility.

This game was made in four days as an entry to GMTK Jam 2026 (Count Down).

Controls

WASD to Move
E to Interact
Mouse to Aim
Left Click to Throw

Credits

Sarah Mak - Project Manager, Writer (Website)
Solomon - Tech Director, Programmer
Teck Lee - Programmer
Christian Cook - Programmer
Calvin (TheLazyDog) - Programmer
Rahul Nadipalli (TheInvadr) - Programmer (Itch.io)
Natalie Wong - Art Director, 3D Artist (Brushibee)
Francis - Artist
Aki - UI and Title Screen Artist
chi - Artist
Saroo - Cutscene Artist
Igor Tereshkov - 3D Environment Artist (Props & Foliage) (ArtStation, Itch.io, Linkedin)
Wren Kuah - Concept Artist (Website, ArtStation)
Heng Woon (Wooniety) - Tech Artist (Website)
papercuties - Composer
Osbert - Sound Designer

Additional Assets

3D Assets - 3D Stealth Game: Haunted House by Unity Technologies

Textures -Stylized Grass Texture, Hand Painted Stone Texture by LowlyPoly

Sound Effects from Splice:

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